Skip to main content

Documentation Index

Fetch the complete documentation index at: https://docs.botifymanager.xyz/llms.txt

Use this file to discover all available pages before exploring further.

The Automation tab is the control center for bot deployment. It contains three launch mode cards, an Anti-AFK configuration card, a Quick Config section, and a live Run Monitor panel.

Launch Modes

24/7 Alting

Persistent mode — auto-deploys and removes bots continuously to maintain your target server count.

Normal Launch

Launch a fixed number of alts once. No automatic redeployment — ideal for events.

Enterprise Cluster

Permanent multi-PC cluster deployment. Bots never leave. Requires Enterprise license.

Mode 1 — 24/7 Alting (Persistence Mode)

The flagship mode. Botify continuously monitors your ERLC private server via the PRC API and keeps it filled around the clock. Deploy Logic:
  • Polls the PRC API /server/players endpoint on each cycle
  • Deploys a new wave of bots when player count drops below deploy_threshold (default: 35)
  • Launches accounts in configurable waves (Batch Size + Wave Delay)
  • Automatically refreshes cookies before each launch wave
  • Auto-minimizes Roblox windows after launch (20 retries, 3-second delay each)
Auto-Remove Logic:
Player Count ReachedBots Removed
39 players2 bots removed
38 players1 bot removed
Ghost Server Detection: Triggers when Botify tracks 20+ bots but the PRC API reports fewer than 10 visible players — indicating a Roblox server-side ghost state.
  • All tracked bots are killed immediately
  • The server is relaunched from scratch
  • A 300-second cooldown prevents rapid re-triggering
Teleport Error Detection: Botify scans Roblox log files for the following error codes and relaunches affected instances:
Error CodeMeaning
524Game/VIP server unavailable
773Teleport failed
279Connection error
restricted spaceRegion or account restriction

Mode 2 — Normal Launch

Launch a fixed number of alts in a single wave. Default: 5 accounts.
  • No continuous monitoring or redeployment after launch
  • Auto-remove logic still applies — bots are pulled when server reaches 38–39 players
  • Same wave deployment system (Batch Size + Wave Delay)
Best for one-off fills — events, staff operations, or testing — when you don’t need 24/7 persistence.

Mode 3 — Enterprise Cluster

Requires an Enterprise license key or staff Discord role. Locked on Standard plans.
  • Routes bots by Server Code — no PRC API key required
  • Bots remain in the server permanently (no auto-leave logic)
  • This node is registered in the botify_enterprise_clusters MongoDB collection
  • Supports coordinated multi-PC deployments under a single server code

Anti-AFK Configuration

Configure the Anti-AFK system directly from the Automation tab card:
SettingOptionsDescription
Action TypeSpace (Jump), W/S (Walk), Zoom (I/O)Input sent to each Roblox window per cycle
Interval3, 6, 9, 11, 13, or 15 minutesHow frequently the Anti-AFK cycle fires
User-Safe ModeToggleChecks for keyboard/mouse inactivity via Win32 LASTINPUTINFO before acting
Auto-ReconnectToggleDetects kick dialogs via pixel sampling (RGB 57, 59, 61) and clicks Reconnect
See the Anti-AFK System page for full technical documentation including reconnect detection details.

Quick Config

Adjust core wave deployment settings without opening the Settings tab:
SettingKeyDefaultRangeDescription
Batch Sizebatch_size51–15Accounts launched per wave
Wave Delaywave_delay10s1–60sSeconds between each wave
Max Concurrentmax_concurrent301–50Hard cap on simultaneous running instances
For 15+ instances, enable Ultra-Low GPU Mode and Working Set Trim in Settings → Performance and Memory & CPU Optimizer.

Run Monitor Panel

The live status area at the bottom of the Automation tab:
● Running   |   Mode: 24/7 Alting   |   Server: 31 / 40   |   Bots: 12
ElementDescription
Mode LabelActive mode: 24/7 Alting / Normal Launch / Enterprise Cluster
Status IndicatorRunning (green dot) or Stopped (gray dot)
Server CountLive player count from the PRC API
Bot CountNumber of active Roblox instances currently managed
Stop ButtonImmediately halts the engine and closes all managed instances
Live Log OutputScrolling real-time event log, filtered to engine activity
Clicking Stop terminates all Roblox processes managed by the current session. Accounts remain stored — only the running processes are closed.